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  1. Introduction Managing a small team on Football Manager comes with great reward. The feeling of achievement and accomplishment when, after years and years of hard work, you finally reach where you wanted to be. One of the hard aspects about managing a small team, however, is when you come up against some of the 'stronger' teams in your league/nation, which can give you a reality check at times. In this guide, I'm going to tell you how you can prepare before the big matches, how to set yourself up during the matches, and if needed, how to execute an action plan if things aren't going to plan. Do Your Research One of the first things you have to do is research. Research everything about the team you're coming up against, such as tactics used in their last game, in-form players and recent results. To view the players' form, click onto the 'view' bar at the bottom, and click onto 'form', then confirm. It should look like this: The numbers shown are a rating out of 10, so you can check what players have been performing the best in their last few matches. This is so you know what players are in-form for that team, thus knowing the players who will probably be the most dangerous when you come up against them. Another piece of research you could do is checking on the teams' recent results. Doing this gives you an idea of what form they are in, whether that is a losing run, or a winning run of games. From the screenshot above, it is easy to conclude that Chelsea are on a fairly bad run of games, with only 1 win in their first 4 matches of the season. This can work to your advantage, because if a team is in bad form, it could work in your favour, therefore giving you the chance to capitalise on that, and even potentially giving you the upper hand with the game. And finally, the other method of research on your opponent are the reports your assistant manager sends to you a day before the matches. It gives you a visual on what their predicted line-up is, who their star player is and a simplified version of their recent form. Probably the most important part of the report is the part that says 'style of play'. This gives you an indication on how your opponent likes to play their football, which gives you the opportunity to counter that style of play. It's no surprise that a big team like Chelsea like the passing style of play, as most big teams prefer that these days. If you are managing a smaller team, like Burnley, you will need to think of way to break them down so that they don't get the chance to pass the ball around. Pressing could be an option for this, but at the same time, it is risky, as it can make you very exposed if you get caught on the counter-attack, and can also tire your players out and make them fatigued much quicker. During The Match So, you've picked your formation, picked your starting 11 and picked your team instructions, and now it's come to the big match. So I just sit and watch, right? No. A big no. Doing this is a big mistake, as it could, and probably will go horribly wrong. You must keep an eye on your team stats AT ALL TIMES. You must keep checking which of your players are under-performing, and which of your players are doing well. However, it isn't just your team you should be keeping an eye. During the match, you should always click on 'opposition' at the bottom of the screen to check your opponent's tactics, to check how their players are performing as well. A good thing to do with this, is to check on what players are out of position (if the players' icon is yellow or red, it means they aren't playing in their natural position). For example, Loftus-Cheek is currently playing on the right wing for Chelsea, and has a yellow icon, which means he isn't in his natural position. This gives you the chance to take advantage of this, as you can simply go onto your team instructions, and change the passing focus. Doing this will change the areas of the pitch your players will play the ball, so if you focus it on the same side of the pitch where the opposition is out of position, it will put pressure on that side, therefore taking advantage of the opposition's weaknesses on the pitch. And Lastly, Have An Effective Action Plan The worse case scenario after doing your research, and setting your team out, is to start losing. If and when this happens, you need a plan B, or atleast an action plan that can get you back into the game. If you are 2 goals or more down with 20 minutes of the game left, I recommend that you change your formation to 3 at the back, with 5 in midfield and 2 upfront. How you structure them is entirely up to you, but as long as you have those foundations, you stand a good chance. I would also switch the mentality to 'balanced', and turn 'men behind the ball' off. I wouldn't have 'pressing' turned on, as like I said earlier, it can leave you very exposed. I have used these tactics and instructions during matches where the same circumstances have occured, and 9 times out of 10, I have atleast scraped a draw out of the match, and worked again with the Burnley and Chelsea match. There's more than one plan B, so keep trying and keep testing until you find a one that works. I hope this guide has helped. Thanks a lot for reading!
  2. Hex Editor Tutorial : Managing National Teams Ever have the experience where you want to coach a national team in a save, but always get rejected for the job or the position you want is always secured? Ever wanted to play with Germany national team but sadly can't due to license problem? Well, this tutorial will solve your problem. Before I start the tutorial, I would like to remind that this "trick" is only meant to make your FMM gaming experience more interesting and real. Another thing is editing your save is always risky, so keep in your mind to ALWAYS backup your save before editing. Well then, let's start editing. Step 1 : Download any Hex Editor Hex editing can be done in both PC and on your phone. As in the tutorial, I'll be using a phone to do it. Step 2 : Finding Your Nationality Code Find your nationality code by opening nation.dat file under any database folders Database folders can be found under Android>data>com.sigames.fmm17>files>installed>database. In the nation.dat folder, search by ASCII your in-game nationality. As an example, my in-game nationality is Germany. So, I searched by ASCII or Text String the word Germany. The 2 values in front of the first character of your nationality will be the nationality code. As in the example, 9100 will be my nationality code. Step 3 : Finding The National Team Code After finding the nationality code, note the code down, and close the nation.dat file. Open your save in Hex Editor. Your saves can be found in Android>data>com.sigames.fmm17>files>saves. Search by ASCII the national team you want to manage. As an example, I will search by ASCII "Germany". The 2 values which is 4 values ahead of the first character of the name will be the national team code.As in the example, ee01 will be the Germany national team code. Note it down. Step 4 : Finding Your Manager Code In the same save file, search by Hexadecimal, "ffff0000b207(your nationality code)". As an example, I will search by Hexadecimal "ffff0000b2079100". The 2 values which is 8 values ahead of the first character of "ffff0000b207(your nationality code)" will be your manager code. Note it down. As in the example, my manager code will be 802e. Step 5 : Start Editing As in the image above, the underlined "ffff" which is 2 values behind the last character of the code "ffff0000b207(your nationality code)", that is the national team code you are managing. Change it into the national team code you want to manage. As in the example, I will change it into "ee01" which is the Germany national team code. Step 6 : Now, search by ASCII the national team name you want to manage again. As in the example, I will search by ASCII "Germany", the 2 values which is 103 values behind the last character of the name of national team you want to manage is the code of the coach of the national team. In this case, since the Germany coach position is vacant, the digits is "ffff" which is equal to NULL. Change it into your manager code, which is found in the steps before. As in the example, I will change it into my manager code which is "802e". After that, save the edited file. Step 7 : Open your game and load the edited save file, enjoy managing the national team! Important : Always backup your save file before editing, edit at your own risk. This only works on national team which has sufficient players with the nationality. If you want to manage teams with no players, use this player generator uploaded by @enggarenk http://vibe.community/files/file/1011-player-generator/ If you feel it too difficult to to edit using Hex Editor, but still want to manage Germany national team. Download this save uploaded by @rabihcattan http://vibe.community/files/file/983-german-national-team-save/ So that's it for the tutorial today, kindly ask if you have any problems editing. PM me if you need help in editing. Hope you enjoy the tutorial and find it useful, hopefully more will come. Thanks. PS : Special thanks to @henda666
  3. Hey all, this is mainly compiled from Dec's guides a few years back. I wanted to post this up and get clarifications where appropriate. PLAYER ROLE PRIMARY STATS SECONDARY STATS COMMENTS Goalkeeper (G) Aerial, Agility, Handling, Reflexes, Decisions Communication, Kicking, Throwing, Positioning, Teamwork, Pace Sweeper (S) Decisions, Positioning, Stamina Heading, Tackling, Pace ‘Mop up’ anything that passes the DCs – final line of defense Limited Defender (LD) Heading, Tackling, Decisions Aggression, Positioning, Strength No-nonsense centre backs, best suited for less technical DC’s Central Defender (CD) Heading, Tackling, Decisions, Positioning, Strength Aggression, Teamwork Will do what’s required and play safe Ball Playing Def. (BPD) Passing, Tackling, Decisions Heading, Technique, Positioning Like to take more risks by moving forward; can be prone to mistakes with low mental stats Full Back (FB) Dribbling, Tackling, Stamina Heading, Passing, Decisions, Movement, Positioning Less attacking of the two DL/DR roles; will primarily defend Wing Back (WB) Crossing, Dribbling, Tackling, Decisions, Stamina Technique, Movement, Positioning, Teamwork, Pace Will push up and provide crosses from wings Deep Lying Playmaker (DLP) Passing, Decisions, Teamwork Tackling, Technique, Creativity, Positioning Sits in front of the defense; intercepts balls, provides outlet for defenders, starts attacks Ball Winning Mid. (BWM) Tackling, Aggression, Strength Dribbling, Decisions, Positioning, Teamwork, Stamina Aggressive and physical player tries to win the ball back Central Midfielder (CM) Passing, Decisions, Teamwork Technique, Movement, Positioning Neutral midfielder; will primarily link play Box to Box Mid. (BBM) Shooting, Tackling, Stamina Passing, Decisions, Movement, Positioning, Teamwork Never stops running and is everywhere on the pitch Advanced Playmaker (AP) Passing, Creativity, Decisions, Teamwork Technique, Movement Hub for teams to create chances, care to make sure he’s not marked out of the game Inside Forward (IF) Dribbling, Movement Passing, Shooting, Technique, Decisions, Teamwork Will look for space to shoot by cutting from the wings to the center Defensive Winger (DW) Dribbling, Tackling, Decisions, Stamina Crossing, Movement, Positioning, Teamwork, Pace Great against top WBs by constantly pressing them Wide Midfielder (WM) Dribbling, Passing, Teamwork Technique, Movement, Positioning Like CM but on the flanks; typically causes narrow shape & works well w/ short passes Winger (W) Dribbling, Crossing Technique, Movement, Pace Doesn’t worry about defensive duties Defensive Forward (DF) Tackling, Decisions, Stamina Shooting, Passing, Movement, Teamwork Will track back and press opposition defenders to win the ball back Deep Lying Forward (DLF) Passing, Movement, Teamwork Dribbling, Shooting, Technique Links up attack to midfield; rarely furthest player on the pitch Poacher (P) Shooting, Decisions, Movement Teamwork, Pace Sit around box & on shoulder of last defender; must be fast to beat offside traps Advanced Forward (AF) Dribbling, Shooting, Movement, Stamina Passing, Technique, Decisions, Pace Focal point of the attack Target Man (TM) Heading, Shooting, Aggression, Strength Decisions, Teamwork Uses strength and aerial presence to score in the box Complete Forward (CF) Shooting, Decisions, Movement Dribbling, Heading, Technique, Teamwork, Pace, Strength Does everything when applicable; use with stars who transcend tactical instruction Trequarista (T) Creativity, Decisions, Movement Dribbling, Passing, Technique, Teamwork, Stamina Similar to AP/DLF but less defensive than those roles Does anyone have any corrections/clarifications on any of this? Also, I have a few questions: * When would you use the Wide Midfielder role? * If both positions are "green", when would you use DLF or AP? (edit: sorry, copy/pasting from excel didn't work well)
  4. Before I start I’d like to say that I don’t think I know all about the game and I’m not also saying I’m good at it I’m just sharing what I’ve learnt and what has worked for me since I started playing the game. Let’s see how to build a squad for long term. For this guide is be using the team I’m managing Legia, I'm in season 3 so I’ve laid the bases already and it would be easy to understand. • Look at how many players you have Firstly when you pick a new team the first thing you do is to see if you have enough players in every position. As you can see from the screenshot we’ve got only one left back and we’ve written it down somewhere. • The next step is to look at the players individually After doing that we have got a picture of the kind of formation we want to play and we have found out that we need a center back, one left back at least (we already knew that), in midfield we’ve got the numbers but all the players have the same characteristics and we lack that rock in midfield so that’s something we need to resolve in the transfer market. Lastly attacking wise we have both the numbers and decent quality so no issues there but our wingers are not that good and they are mainly inside forwards. We like having wingers in out team so we have more option we it comes to tactics so we would bringing a couple of wingers too. In total we need 5 players but our transfer budget is not enough. NOTE: We aren't talking about strengthening the squad. yet. We will eventually do it by bring in those 5 players but it’s not our main focus for now. • Find a tactical base We've looked at the squad, we know where we need players and we already have a picture of the tactic we want to play so it’s time to bring our picture to life. Our plan is to play a narrow formation because we don’t have good wingers and we have enough midfielders. We’ve gone for the 4-3-1-2 with 3 CMs, an AP behind a DLF and AF. Our second formation would be a narrow 4-1-2-1-2. We don’t know yet if we would actually play these formations because we don’t know anything about the players yet but it’s a base to start from • Look at the transfer market Time to look into the transfer market and this is the tricky part because most managers are tempted to go for the best player their money can get them but remember you don’t know anything about the players already in your squad yet, we could sell all our wide men to bring in those 5 players to play the narrow formations but what would happen if your theory based on those formations don’t work? We would be forced to stick to a narrow formation for the rest of the season because we would have used all our transfer budget so I repete, we're not looking for quality yet it’s all about numbers for now. Haven’t said that we would go to the players without a club and we would use the best player we already have in our team as a template to see if we would find someone good enough for our team luckily for us we found a decent number of players so we would scout them and start going forward to play the friendly matches. • Start learning about the team Watch the friendly matches attentively even if they are mostly against weaker teams because you can still learn a lot. After every match look at the stats of the game, check if your defenders are winning their headers and tackles, see if you strikers are getting their shots on target and see also if they are winning their headers as well. By so doing you would know who to play together and how to play them. A simple example, I’ve just finished the 3rd season so I’m familiar with the squad and I know that one of my strikers is good at winning and scoring balls that comes from crosses and if you look at his stats he’s not got a fantastic aeriel ability or strength but he’s good at that He’s a backup now but what I tend to do is when I’m struggling to score in a game I just bring him in and I know all I need is a good ball from one of my wingers or a corner to score and I’ve won against big teams in the champions league like that. • Keeping balance between young and old To maintain the continuity of the team you need to have an adequate system for bringing in youth players to the team. No need to esagerate because you won’t be able to control their development effectively compared to when you have few young stars for specific purpose. My advice is to keep older players that are good enough to be backups for the first team then have a player almost at his prime to take the place of the older player then a younger player (16-19 years). By so doing you would always have a replacement for every ageing players. • Pay attention to the type of player you bring in If you are a mid-table team or you are managing in a lower league pay attention to players with very ambitious personality because they tend to develop faster but they are also the first to moan about going to bigger clubs so if you have enough budget to give them a huge pay rise to shut them up then you can buy them if not you won’t make profit from their sale if they are unhappy. • Identify Improvements We’ve scouted the players we identified previously and we’ve signed a CB, a LB, a CM (BWM/B2B), two left wingers, a right winger and a striker. Our initial plan was not to buy a striker but he’s young, good enough to be in the first team and has the potential to improve so why not bring him in and above all we got all these players on a free. • Perfect your tactic Now we’ve got the numbers and the transfer window is closed, it’s time to perfect our tactics. We have played our 4 friendly matches and the supercup, we won all of the 5 games and we played around with the 2 tactics we talked about previously but something didn’t seem right even if we won all those games, we are not happy with the way our team was played so in the first game of the season we decided to play a 4-4-2 since we brought in 3 good wingers. We won the match so we decided to continue with the 4-4-2 for a few games and see how the squad would perform. After playing a few games we’re not still convinced with the way our team is playing even if we are topping the league (we lost some games a drew some ). We decided to try the 4-4-1-1 because we now know that our wingers are not bad at crossing (I’m not talking about their crossing stat but what I see in game) and we've got two fast strikers that can score from those crosses. After testing and trying different things we've settled with a tactic we like (4-2-3-1 with 2 wingers) so it’s time to start strengthing the squad since we’ve laid down the base. Most managers would sell the older players and replace them with younger ones which is OK if you are playing a short term save but I wouldn’t advice it if you are playing a long term save because bare in mind that the board have set an objective for you to achieve and if you don’t you would loose your job so you can’t rely on young players because of their inconsistency, when big and important games start coming fast they may not be able to handle the pressure. Luckily for us the players we brought in are between 23 and 26 so we can go on with the same team for 3 years apart from the defence where we have some ageing players but they would still do the job for at least one more season. When you’ve got to this stage you have a solid base to build upon both tactic wise a squad wise so you can start planning for the future by bringing in young players and selling these that are no longer useful to you (in our case the “awful” wingers/inside forwards we had at the start of the game) And after every season access your team, renew contracts if need etc. There’s a wonderful pre-season guide written by BatiGoal you can follow his suggestions. • Summary In summary when building a team especially for a long term save; Have a solid base to build upon for the future both squad wise and tactics wise. Don’t spend too much money in the first transfer window. Try to build a “relationship” with your players as soon as possible so you can understand how they play and build a tactic that suits them. Don’t be afraid to change or experiment with tactics if your not satisfied with how your team is playing even if you are winning games (it takes me 2 to 3 seasons to understand my team fully well and build a tactic that fits them). Keep the right balance between old and young players When signing players especially in lower leagues pay attention to players with a very ambitious personality because they may develop faster than the others but they would be the first to start moaning to go to a bigger club. Make sure you bring in players that suits your team playing style. For example, we play an AF that moves into channels and play one-two with the AP behind so there’s no point bringing in a striker that does not play through balls even if he’s the best in the game because it would just disrupt the way the tactics work. Enjoy the game.
  5. FC Porto Full Name: Futebol Clube do Porto Nickname: Dragões (Dragons) Stadium: Estádio do Dragão (former Estádio das Antas) (Capacity: 50035 seats) Foundation year: 1893 (refounded in 1906) Current chairman: Jorge Nuno Pinto da Costa Honours: Primeira Liga winners (27x) Taça de Portugal winners (16x) Campeonato de Portugal winners (4x) Supertaça Cândido de Oliveira winners (20x) Champions League winners (2x) Europa League winners (2x) UEFA SuperCup winners (1x) Intercontinental Cup winners (2x) Fernando Gomes: 352 goals in 455 matches. Yet a record to be broken. This was one of FC Porto's greatest players. Unfortunately never had a chance to watch him play in real life. I'm only 22 years old. He's now, currently one of FC Porto's scouts. Vitor Baía: This is my favorite player of FC Porto since I started watching football. This was the greatest goalkeeper in my opinion, right alongside with van der Sar. He is one of the players with the most awards conquered in the world. Total of 35 awards. Expectations FC Porto is currently playing in the Champions League after a tremendous victory against the English champion, Leicester, a marvelous 5-0 win. Having to face Juventus real soon, FC Porto needs to prove everyone they're worthy of staying at the Champions League. As likely, on the game, you're also on the Champions Cup, and the Board expects you to atleast reach the first knockout round. Superb training facilities as well as superb youth facilities. We do have a lot of wonderkids in real life. Rui Pedro, Afonso Sousa, Diogo Dalot, Rui Pires.. Immense sheer talent! FC Porto is also known in real life for its business. Unfortunately, nowadays, we don't see that much. But, in the game, you only get 6.25M€ to invest as you would like. Staff The Backroom Team consists in an all-round Coaches, which all of them are Gold. Rui Pedro Silva, specializes in Defensive training, Rui Barbosa in Goalkeeping, António Dias in Fitness and Rui Barros in Attacking. As for the scouts, all Gold scouts. Fernando Gomes as a Bargain Hunter, (which is something that Porto, in real life, keeps an eye on) Francisco Craveiro also as a Bargain Hunter and Fernando Bandeirinha as a Tactical Analyst. I do recommend releasing Francisco Craveiro as we already have a Bargain Hunter, and buy ourselves a Gold Youth Scout if possible. If not, a Gold First Team Scout should do it. Unfortunately, for Physios we have a Bronze and a Silver one. José Mário is the only Gold Physio. But, I recommend keeping Pedro Vale, only releasing Luís Pinto for another Rehab Silver/Gold Physio. Key Players Danilo Pereira, one of the strongest portuguese midfielders as we speak. Since he traded Maritimo for Porto, he's improved a lot. He's now one of FC Porto's finest The mighty Casillas. Who has never heard about Casillas? As a fan, this was the greatest sign by FC Porto. With 35 years old, Casillas proves that he can still be considered one of the top Goalkeepers. I do consider him the Star Player of this team. Diogo Jota. With only 19 years old, Diogo Jota scores a lot. And I mean a lot! Unfortunately, he's only on a loan from Atl. Madrid. That doesn't mean he can't be a key player of the team, right? He's one of the game's wonderkid, and he's really brilliant! Although he lacks a little maturity and leadership, he's still perfect for the team and his age will still make him improve even more on those points. Yacine Brahimi... I mean, I love Brahimi. Although he has no Positioning, and his Teamwork is not one of the best, his Techinque and Dribbling made him also, one of FC Porto's finest. I wouldn't be choosing anyone over Brahimi to be honest. And we got ourselves another Wonderkid! Andre Silva, he's simply a beast on the game. Performs really well alongside with Diogo Jota, making those two the best duo at FC Porto And finally, Ivan Marcano. Yes, he's not one of the greatest on Porto, and last season (in real life) his performance was not one the best I've seen. But this season, he has been proving everyone that they were wrong. Between Felipe and Marcano I would always choose Marcano, no matter what. Future Prospects Rui Pires Rui Pedro André Silva Otávio Ricardo Pereira Ruben Neves Rafa Soares As I've said before, currently Porto has good prospects in Sub-19 and Sub-17, and they have been improving A LOT lately. I'm really glad to see my team using their prospects to reach for greatness. Players to Sell/Loan/Release Although I never release any of the players, it's your own choice if you want to do so. Silvestre Varela (sell) Diogo Costa (loan) Josué (loan) Zé Manuel (loan) Evandro (sell) Chidozie Awaziem (loan) I do recommend loaning out Awaziem has he's still 19 years old, and he can improve a lot in the game. You can try it out yourselves. Same for Diogo Costa, he's still really young and can step up his game once Casillas retires. Players to Buy Although I don't usually buy any players unless I sell any, I usually try to buy/loan some players. I'll name them below. Ricardo Quaresma (Besiktas) Bruno Alvez (Cagliari) Tiago Ilori (Liverpool - Loan) This is my usual players to buy if I do need them. I have a thing for Portuguese players. There's so much talent hidden... Tactics I do use this 4-2-3-1 tactic. I saw it once on the Vibe community, and if it belongs to you, I'm sorry but I didn't find your topic to give you credits for. I tried this tactic and it works wonders! I hope you find this guide helpfull if you ever trying to coach FC Porto. But please do. You won't want anything else! Cheers! Credits: BatiGoal (Thanks for letting me use your guide template. Hope you'll enjoy this guide as I did!)
  6. ACF Fiorentina Full Name: AFC Fiorentina Nickname: Viola (purple) Stadium: Stadio Artemio Franchi Honours: Serie A Winners (2x) Serie B Winners (3x) Serie C2 Winners (1x) Coppa Italia Winners (6x) Supercoppa Italiana (1x) UEFA CUP Winners' Cup (1x) Gabriel Batistuta. 269 apps and 168 goals. The most iconic football player in Fiorentina's history. He is a hero of mine and my main motivation for doing a team guide on this wonderful Italian team. Expectations Fiorentina are playing in the Euro Cup and that's also what the Board of Directors expect you to do: Qualify for the Euro Cup. 'Impressive' training facilities coupled with 'great' youth facilities make for good key ingredients for squad development throughout the season and beyond. There's a decent Transfer Budget to work with for 1 or 2 squad additions, which we'll discuss later. There's also a large squad of 38 players to work with so a few sales can easily boost the budget for more or better quality additions. Staff The Backroom Team consists of excellent Gold Badge Coaches in Sanchez (Attacking), Blokar (Fitness) and Rosalen (Goalkeeping). These are quality coaches and need no immediate replacements. The Scouts are Gold Badges as well in Corvino (Bargain Hunter) and Vergine (Youth Scout). This duo is probably safe as well for the time being. The problem lies in Physios. It's recommended to upgrade the pair as soon as possible or by hiring replacements as Michelassi (Rehabilitation) carries a Bronze Badge and Fagorzi (also Rehabilitation) a Silver Badge. The obvious choice is to replace Michelassi for a 'Prevention' Physio (since there's none at the club) with a Silver or preferrably Gold Badge. Key Players The best player at the club who should be at the centre of your Fiorentina attacks. The attributes speak for themselves. I've found him to work very good as either a lone striker or as a striking duo. More on that later. If you opt for a 2-man frontline this is your guy. Very reliable partner for Rossi who performs well as a Complete Forward (CF) or a Target Man (TM). Valero is your go to guy if you're looking for a provider for your striker(s) up front. This man is a very consistent creator. He plays well in CM spot but a little further upfield will get the best out of him, in AMC spot. Young and extremely talented player for the wing positions. Bernardeschi is the best winger at the club and a fantastic force on the flanks for seasons to come. In a formation with Kalinic (TM) this is your best pick for the right or alternatively left wing. Your best defender. Astori. He lacks in 'tackling' but from experience I know his age made him consistent and reliable as well as his positioning and aerial. He stands his ground and will be a good leader of your defensive line. But this line is also the one that needs strengthening. More on that at the 'Tactics' discussion. Players For The Future Perhaps not all are going to make your future squad but they show promising signs in green attributes and sheer talent. However, they lack the maturity and quality to strengthen the team in your first season but these players are for the future.There's a few on loan already right at the start of your career and the other young talents could be given a valuable loan spell as well or work on their development as subs throughout the season. Players To Sell / Release There are 6 players on loan at Fiorentina and not all of them are good enough to stay on. Having a loan player that hinders a talent's opportunities is the last thing we need. Below is a list of 3 loanees that could be released and 2 squadplayers that could be sold. This makes the squad a little tidier and easier to manage. 33 players with approx. 10 talents on loan leaves you a 23-man group which is plenty. Carlos Salcedo (loanee) Sebastien De Maio (loanee) Carlos Sanchez (loanee) Steve Beleck (squad player) Andres Schetino (squad player) Players To Buy This Fiorentina squad is lacking Full/Wing Backs and that may cause problems if you want to play an alternative formation. There's 4 very good options that aren't too expensive and add much needed quality in those areas on the pitch. Francesco Migliore (Spezia - Serie B) Riccardo Gagliolo (Carpi - Serie B) Eros Pisano (Verona - Serie B) Fabrizio Cacciatore (Chievo - Serie A) The first 3 are priced between 3-5M obtainable for only slightly more than that since they're playing a division lower in the Serie B, apart from Cacciatore who is priced a little higher. Buying 2 of this list will immediately strengthen your defensive line, and give you a lot more tactical options on top of that. Tactics Your first option is a 3-1-2-2-2 (or 3-5-2). If you choose to buy no one then the lack of fullbacks in the team forces you to play a formation like this. Or similar to it. The passing is that great so 3 LDs is your safest pick. A defensive 'triangle' in midfield in order to provide support for the defensive line and two wingers on the flanks. Rossi and Kalinic are a good duo. If this doesn't click then perhaps turn one or both IFs into wingers and make Kalinic a Target Man (TM). These tactics have worked for me so they should for you too. There's no captain selected, do pick one, but primary outlet and attacker will make little difference to the team's performances. Alternative Tactics If you decide to buy Full/Wing Backs either from the provided list or one of your own pick then this formation could be you're going with. Very solid, and proven, defence. Again a triangle in midfield, a attacking version with a BWM in the midst. Reason is that playing attacking mentality with pressing suits a BWM and he becomes much more effective in re-gaining possession for your team. Go back to balanced ment. if you feel vulnerable at the back, still solid. Rossi is a guarantee for goals also as a lone Advanced Forward striker. One of these formations should give you good results during your first season in your career with Fiorentina. I hope you'll find this Fiorentina Guide useful and if it made you decide to play the team even better. Feel free to drop an opinion, a comment or suggestion. Thank you for reading!
  7. An Evogen is a player whom generates from retired players. While things may change normally their potential stays. Therefore today I bring to you one of the most requested topics - the best 30+ year olds in terms of potential ability. These will therefore (in theory) create the best evogens in the game. Happy searching! Player Club Age Position Potential Gianluigi Buffon Juventus 38 GK 194 Iker Casillas FCP 35 GK 188 Júlio César SLB 36 GK 182 Petr Cech Arsenal 34 GK 182 Víctor Valdés Middlesbrough 34 GK 171 Daniele De Rossi Roma 32 D/DM/M C 171 Philipp Lahm Bayern 32 D/WB LR, DMC 176 Maicon Free Agent 34 D/WB R 175 Zé Roberto SEP 41 D/WB/AM L, M LC 175 Patrice Evra Juventus 35 D/WB/M L 172 Daniel Alves Juventus 33 D/WB/M R 174 John Terry Chelsea 35 DC 180 Ricardo Carvalho Free Agent 38 DC 175 Thiago Silva Paris Saint-Germain 31 DC 174 Andrea Pirlo NYCFC 37 DM/M C 187 Xabi Alonso Bayern 34 DM/M C 172 Bastian Schweinsteiger Man Utd 31 DM/M C 170 Steven Gerrard Los Angeles 36 DM/M/AM C 185 Yaya Touré Man City 33 DM/M/AM C 180 Franck Ribéry Bayern 33 M RL, AM RLC 178 Frank Lampard NYCFC 38 M/AM C 180 Andrés Iniesta Barcelona 32 M/AM LC 183 Wesley Sneijder Galatasaray 32 M/AM LC 178 Arjen Robben Bayern 32 M/AM RL 180 Xavi Al-Sadd 36 MC 184 Cristiano Ronaldo R. Madrid 31 ML, AM RL, SC 193 David Villa NYCFC 34 AM L/S C 175 Kaká Orlando City 34 AM LC 188 Ronaldinho Gaúcho Free Agent 36 AM RLC 190 Samuel Eto'o Antalyaspor 35 AM/S C 185 Carlos Tevez Boca 32 AM/S C 178 Dimitar Berbatov Free Agent 35 AM/S C 173 Vágner Love Alanyaspor 32 AM/S C 170 Francesco Totti Roma 39 SC 185 Zlatan Ibrahimovic Man Utd 34 SC 185 Robin van Persie Fenerbahçe 32 SC 180 Didier Drogba Montreal Impact 38 SC 180 Fernando Torres A. Madrid 32 SC 179 Falcao Monaco 30 SC 176 Luís Fabiano Quanjian 35 SC 174 Miroslav Klose Free Agent 38 SC 173 Emmanuel Adebayor Free Agent 32 SC 172
  8. It's back! I present to you, your intensive training for FMM17. GENERAL Fitness - Medium Tactics - Medium Attacking - Intensive Goalkeeping - None Defensive - Medium Motivational - Light GOALKEEPER Fitness - Medium Tactics - Intensive Attacking - None Goalkeeping - Intensive Defensive - None Motivational - Medium DEFENDING Fitness - Medium Tactics - Intensive Attacking - Light Goalkeeping - None Defensive - Intensive Motivational - Light ATTACKING Fitness - Medium Tactics - Medium Attacking - Intensive Goalkeeping - None Defensive - Medium Motivational - Light BEFORE AFTER BEFORE AFTER BEFORE AFTER Please note, we're still refining this to the best it can be however these have given us the best results so far. If you’re managing in the lower leagues, you might find player’s moan about it more. This is to be expected. This can be fixed by tweaking each schedule according to what the regime is e.g. For the attacking regime, you can drop defensive and motivational down to either 'low' or 'none'. Use the Fitness regime if players don’t like the general or their position-own regime.
  9. Hello and welcome to my first guide for Football Manager Mobile 2017. In this guide, I'm going to tell you how you can find and sign the perfect players for your team. So, without further to do, let's get on with the tips.. 1. Have a Philosophy This is the most important aspect of managing a football team. Every manager has their own idea about how they want their team to play. Guardiola likes the passing style, while Wenger likes the fancy-football style. And just like real-life manager, you should also have a style of play that you want your team to play. What formation? What mentality? How do you want your players to operate in certain positions? After you've got your personal style of player, you can then go for players that suit your philosophy. If you like to play with wing backs, then you should be looking at wingers who have good attacking and defending stats, and so on. I'll explain later on how exactly you can search for players to suit your mentality. 2. Identify What Postions Need Strengthening It may sound obvious, but before you even start to look for players, you need to know exactly where you need to improve your squad. To do this, you simply just go to the squad page, and sort by position (If it isn't already). Then, you need to observe what positions you have a low amount of. For further detail, you can also click onto each players' profile to see what positions they can play, and to see if they fit into your philosophy. From looking at the squad, I have identified that a centre back is probably most needed for Chelsea, as there isn't that much in the squad that are reliable enough to replace John Terry when he retires. 3. Identify What Attributes You're Looking For After identifying what sort of players you want in your team, and what positions need improving, you can then start to look at the attributes you want in a player to slot into your team. The best way to know what attributes you're looking for in a player is to look at current players in your team. For example, I'm going to be looking for a player to replace John Terry, so I want a player with similar attributes to him. As you can see from the picture, Terry's key statistics that I am looking for in the centre-back position are aerial and tackling, which I am going to search for in the next step. 4. Attribute Searching To search for specific attributes in players, go to the 'player search' page, and click onto 'customise'. Then, click the attributes tab at the top, where you can then search for players with certain attribute scores to suit your requirements. So, because I identified 'aerial' and 'tackling' as the two main stats from John Terry, I am now going to search for centre-backs who have the same/similar stats. There's 3 ways of searching for atrributes in FMM 2017. Firstly, you can set a template from a player from your team, which could make your search a lot more accurate. In some cases, however, it doesn't work, as when I tried this with John Terry, the only player who came through the search was 35-year-old Diego Lugano. The second way is to set a template from a player from your shortlist, which would only work if you have a big shortlist. And finally, the third way is to set a template from a famous player, so if you are looking for a Ronaldo-like player who possess similar stats, then this is a good way. 5. Bid Slightly Higher Than Their Value Once you have searched (It may take more than 1 search) and found the player you want, you can then start bidding for him. For my example, I have identified Lazio's Stefan de Vrij as the centre-back I want in my team. Now, although his value is £12.75m, I know for a fact that I will not get him for that much. It is very very rare that you'll purchase a player with the same price as their value, as clubs always ask for a little bit more than their value. A top tip for this then, is to make your first bid the exact same as the value. Chances are it'll get rejected, but the club will come back to you with a price that they will sell the player at. That's when the negotiating begins. Knock your offers up by a couple million each time, until they accept. As you can see from my example, I managed to buy De Vrij for £22.5m. After my first offer was rejected, Lazio said that they would only sell him for anything in the region of £27m, so I actually got him slightly cheaper than their valuation. Thank you for reading. I hope this guide helped you. Happy player hunting!
  10. It hasn't been this easy to print your own money since the £150M bug was squashed. If you have a decent (but not great) budget, it's easy to wheel and deal your way into the big money. Here's how. Disclaimer First the disclaimer: Mileage may vary. It probably won't work in the lower leagues (see the scale section). But it's worked for me. Theory First, you need to sign the player you are going to sell. You should be looking for players in one of the following two categories: Promising young players with a high potential star rating from clubs that are smaller than yours. After you buy them, their value should have gone up. Free agents with a high value, regardless of their actual attributes. Next, try them. If they're great, keep them rather than trying to turn a profit. This isn't Monopoly! However, if they are anything less than great, sell them as soon as you can. Don't wait too long or their value will drop and you'll lose money. To sell them: Don't transfer list them, just offer them to clubs. Some people suggest offering them at around double their list value. If you can get this, feel free to take it, but I've found that triggering an auction is often better. To trigger an auction, offer the player out at a price lower than list value. I start at close to list value and keep lowering it until an auction is triggered. If only one club makes an offer, reject it and offer the player out again at a lower value. Once you trigger an auction, keep raising the price by about £1M to £2M each round (you may need to experiment with this yourself). If you raise it too much, they'll lose interest. If all other parties drop out and there is only one left, keep raising the price each round, as long as their status is Active. I've raised a player's transfer price by £10M (in small increments) after all other clubs had quit. They were happy to keep increasing their bid each round. Keep going until they indicate it is their final bid. Sometimes they may decide not to keep bidding and you'll have to start again, but it's often possible to drive the price up. Now, rinse and repeat. Don't do that with just one player. Do it with ten. Examples Here's an eg of a player in the first category: I bought him for £5.25M from Derby: Because they are smaller than Celtic (sorry Derby fans!), he was undervalued and his value went up to around £9M as soon as I bought him. I tried him for half a year, but his neither his results nor his potential was as good as my other options, so I sold him. I couldn't get double his price, so I offered him at around £5M, which was enough to trigger an auction: Newcastle dropped out at £14M, but I went another 5 rounds with Leicester and eventually got them up to £23.5M before they said it was their final offer. That's more than 2.5 times his list price and 4.5 times what I bought him for 6 months earlier! Here's an eg of a player in the second category: I scouted him out and signed him on a Bosman 6 months before his contract expired. I don't have a screenshot of his attributes anymore. They were pretty good, but not quite as good as my current keeper. I signed him anyway, even though I didn't really need him, because he had a high value at A.C. Milan and a bunch of caps for Italy. He was someone with a good reputation, meaning there's a better chance of selling him later if he didn't work out. As it happens, I sold him via auction almost immediately. Real Madrid were the winners, paying me £38M less than a month after he arrived: Scale I hear you ask: It works for Celtic, but will it work for my club? I haven't tested it, but I would expect buying and selling promising players from clubs smaller than yours would be scalable. The key is to buy someone who will increase in value as soon as you buy them and to then trigger an auction to drive the price up higher. It's all relative. It should be possible at a lower level than Celtic, but it probably won't scale down to the Conference. I'd be interested to hear from others on their experience with this. Buying and selling free agents will likely be much harder to scale and will probably only work for players with a high reputation. There is a much higher chance you will get caught with the player if you try this with players who aren't top notch and lower level clubs are unlikely to be able to sign these players in the first place. It's also worth noting that the egs above are from season 9 of my career. I started at Celtic with a transfer budget of £2.3M and a maximum wage of £29K. I had to slowly build up to being able to sign better players and to be able to spend £180K per week on free agents, but these principles worked on a smaller scale at the start too. Anyway, please post with your experiences below. Dangers The biggest danger is that you will get stuck with players you don't really want. This can cause problems if their salary is too high or if they are upset about not playing, etc. If you try this technique a lot, you will experience this at some point. Most of the time however, the worst case is that the player is sold on at a loss. I've found that on balance, if you are careful with the players you pick, there is a very good chance you'll make a lot of money for your club. The other danger is that to make a lot of money at this, you need to sign quite a few players each year. This can upset team harmony and balance etc. I haven't had any problem with this, but I'm winning lots which makes it much easier to keep everyone happy. Finally, you may find yourself spending all your time finding players to sell, which isn't exactly the point of the game. Don't forget there are matches to be played too! Still it will all be worth it when you drop £150M on bringing Coman to your club.
  11. Hello guys this is the topic for all National Team by database, look at this here: The list of all National Team added for the 2017 edition (42): England, Argentina, Algeria, Australia, Austria, Belgium, Bosnia, Brazil, Cameroon, Cape Verde, Colombia, Croatia, Czech Republic, Denmark, Scotland, Spain, France, Ghana, Greece, Italy, Ivory Coast, Ireland, Mali, Marocco, Nigeria, Norway, Northern Irland, Netherlands, Poland, Portugal, Romania, Russia, Serbia, Senegal, Slovakia, Sweden, Switzerland, Turkey, Ukraine, Uruguay, USA, Wales New National Team added (13): Algeria, Bosnia, Cameroon, Cape Verde, Ivory Coast, Greece, Ghana, Mali, Morocco, Nigeria, Senegal, Slovakia, USA And now, the tab of all National Teams by database: Australia solo (30): England, Argentina, Australia, Austria, Belgium, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Morocco, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Australia (30): England, Argentina, Australia, Austria, Belgium, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Morocco, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Belgium solo (15): England, Argentina, Belgium, Brazil, Scotland, Spain, France, Ireland, Italy, Wales, Netherlands, Portugal, Russia, Serbia, Turkey Belgium (30): England, Argentina, Austria, Belgium, Bosnia, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Morocco, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay England solo (14): England, Argentina, Belgium, Brazil, Scotland, Spain, France, Ireland, Northern Ireland, Italy, Wales, Netherlands, Portugal, Russia England (29): England, Argentina, Austria, Belgium, Brazil, Colombia, Ivory Coast, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Morocco, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay France solo (18): Algeria, England, Argentina, Belgium, Brazil, Ivory Coast, Scotland, Spain, France, Ireland, Italy, Morocco, Wales, Netherlands, Portugal, Russia, Senegal, Serbia France (32): Algeria, England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Ivory Coast, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Mali, Morocco, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Germany solo (22): England, Argentina, Austria, Belgium, Bosnia, Brazil, Croatia, Scotland, Spain, France, Greece, Ireland, Italy, Wales, Netherlands, Poland, Portugal, Czech Republic, Russia, Serbia, Switzerland, Turkey Germany (33): England, Argentina, Austria, Belgium, Bosnia, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, USA, France, Ghana, Ireland, Northern Ireland, Italy, Morocco, Nigeria, Norway, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Slovakia, Sweden, Switzerland, Turkey, Uruguay Netherlands solo (16): England, Argentina, Belgium, Brazil, Denmark, Scotland, Spain, France, Ireland, Italy, Wales, Netherlands, Portugal, Russia, Sweden, Turkey Netherlands (30): England, Argentina, Austria, Belgium, Bosnia, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Marocco, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Italy solo (17): England, Argentina, Belgium, Brazil, Colombia, Croatia, Scotland, Spain, France, Ireland, Italy, Wales, Netherlands, Portugal, Russia, Serbia, Uruguay Italy (33): England, Argentina, Austria, Belgium, Bosnia, Brazil, Cameroon, Colombia, Ivory Coast, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Marocco, Nigeria, Wales, Netherlands, Poland, Portugal, Romania, Russia, Senegal, Serbia, Slovakia, Sweden, Switzerland, Turkey, Uruguay Northern Ireland solo (15): England, Argentina, Belgium, Brazil, Scotland, Spain, France, Ireland, Northern Ireland, Italy, Wales, Netherlands, Portugal, Russia, Turkey Northern Ireland (28): England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Poland solo (17): England, Argentina, Belgium, Brazil, Scotland, Spain, France, Ireland, Italy, Wales, Netherlands, Poland, Portugal, Russia, Serbia, Slovakia, Ukraine Poland (29): England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Slovakia, Sweden, Switzerland, Turkey Uruguay Portugal solo (15): England, Argentina, Belgium, Brazil, Cape Verde, Scotland, Spain, France, Ireland, Italy, Wales, Netherlands, Portugal, Russia, Serbia Portugal (30): England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Ivory Coast, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Marocco, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Ireland solo (15): England, Argentina, Belgium, Brazil, Scotland, Spain, France, Ireland, Northern Ireland, Italy, Wales, Netherlands, Portugal, Russia, Turkey Ireland (28): England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Scotland solo (15): England, Argentina, Belgium, Brazil, Scotland, Spain, France, Ireland, Northern Ireland, Italy, Wales, Netherlands, Portugal, Russia, Turkey Scotland (28): England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Spain solo (11): England, Argentina, Brazil, Colombia, Spain, France, Italy, Netherlands, Portugal, Russia, Serbia Spain (30): England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Ivory Coast, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Marocco, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Turkey solo (15): England, Argentina, Belgium, Brazil, Scotland, Spain, France, Ireland, Italy, Wales, Netherlands, Portugal, Russia, Serbia, Turkey Turkey (28): England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay Wales solo (15): England, Argentina, Belgium, Brazil, Scotland, Spain, France, Ireland, Northern Ireland, Italy, Wales, Netherlands, Portugal, Russia, Turkey Wales (28): England, Argentina, Austria, Belgium, Brazil, Cameroon, Colombia, Croatia, Denmark, Scotland, Spain, France, Ghana, Ireland, Northern Ireland, Italy, Nigeria, Wales, Netherlands, Poland, Portugal, Russia, Senegal, Serbia, Sweden, Switzerland, Turkey, Uruguay
  12. Let me first state that I'm by no means an expert on the subject but I do my fair bit of reading and an even fairer bit of testing and trying out interesting and perhaps unorthodox formations and combinations, those following my current 1KC career probably know what I'm talking about. These findings come from my years of experience playing FMM/H careers and testgames. You may have differing ideas or opinions and that's great. Please share yours too so we can have a chat about the pros and cons of either one. I've always tried to keep things as simple as possible, easy for me and easy for the reader/listener, after all the game of football is a simple one, isn't it? The possibilities with these player role combinations in FMM are endless but here are 10 player role combos that have proven very useful to me over the years and I'd like to share with you. - Player Role Combinations - Defenders We have the Limited Defender (LD) who tends to simply clear the ball as quick and far away from goal as he can, we have the Central Defender (CD) who will distribute the ball to nearby teammates which helps keeping possession in the backline, and then there is the Ball Playing Defender (BPD) who will look to ignite (counter-)attacking opportunities by playing through-balls in to players wide or in front of him in midfield. LDs ensure you don't get caught at the back but turn over possession to opponents quicker. CDs alleviate pressure by keeping the ball and help attacks by distributing the ball to a BPD or midfield, but also risk getting caught in possession. BPDs on the other hand focus mainly on possession of the ball and creative passing, which can be the riskiest yet the most rewarding. All 3 have their pros and cons but when it comes to pairing them up the only combination I tend to avoid is the LD + BPD since LDs play direct and clear the ball asap and BPDs need/rely on possession to express their creative intentions, so those generally won't work well together. There's perhaps a case to be made for pairing 2 BPDs but that's a lot of creativity in defence which becomes as creative as it is leaky. I think it's important to prioritize on keeping your defence solid first. Finding the right mix and balance between a solid defence and one with sufficient supporting/attacking intentions is key and below are 3 examples of player role combinations that have worked wonders for me. 1. CD + LD + CD A simple combo with 2 CDs who play a short passing game and a sandwiched LD who clears the ball from any danger. Works very well with just 3 CDs too so you could opt for that one too as an alternative, or a main. It can be a solid defensive line with the proper players in place. 2. WB + CD + BPD + CD + WB A fairly attack-minded defensive line with 2 WBs who constantly seek to make forward runs and a BPD in the middle who plays the ball either wide to innitiate attacks or further upfield to the midline. Very effective too when you are playing with IFs on the wings, who tend to cut inside, it enhances good link play and overlaps between the pair. 3. FB + CD + CD + FB A pretty standard or conservative 4. No bells or whistles, just 4 out-and-out defenders who're there to do a job. Also very useful with simple Wide Midfielders (WM) in combo with the FBs. A defensive player behind an offensive one. Traditional pairing but stable. Midfielders Midfield is a little more complicated. These players need to link play, which basically means they have to protect the defenders and provide support for the backline, which is essential, but also create chances for the forwards and support those higher up the pitch. Or simply put, they have to both defend and attack. So any player role combination in midfield I opt for I want at least 1 player who is a little more defensive-minded and 1 player who is a little more attack-minded. If we don't balance this out properly opponents will simply run through midfield unchallenged and create tonnes of scoring opportunities for their forwards. The positions DM, CM, AMC basically determine how well and effectively players are able to perform their designated role but I generally use a Central Midfielder (CM) for defensive duties, sitting deep, and an Advanced Playmaker (AP) for attacking duties higher up the pitch. A Deep Lying Playmaker (DLP) holds position and keeps the ball but creates chances too so I tend to use him or a Box To Box Midfielder (BBM) for both defensive and/or attacking duties. I only go with a Ball Winning Midfielder (BWM) in combination with 2 other midfielders (1 def-minded and 1 att-minded) because he runs/chases all over the place and generally doesn't hold position. This to ensure a balanced midfield so in my view he works best in a triangular shaped midfield combo such as 2 CMs + 1 AMC or 2 CMs + 1 DM as you can see below in 3 examples of player role combinations that work for me. 4. W + CM + BBM + W The Ws basically need to fulfill their attacking purposes and the CM and BBM their defensive ones. The BBM goes from one box to the other so he provides support to the frontline when in possession. And the exact opposite when not in possession. Fancy? No. Useful? Yes. 5. AM Triangle CM + DLP + AP Probably my most used triangle combo in midfield. the CM does a little bit of everything but mainly support the backline. The DLP holds the ball up and does the esential link play and the AP is the creative force here and makes necessary forwards runs to support the at times isolated forward(s), especially when playing 3 midfielders. It's in my opinion one of the most balanced combos. 6. DM Triangle CM + AP + BWM In this triangle the CM is very important since he keeps possession and provides support to the AP who otherwise won't function or at least not as effective. Also, with a BWM in DM spot, who is known to run around the pitch like a headless chicken on a mission, OK, he does win the ball and re-gain possession for the team and we appreciate that, but it's vital to count on a CM for defensive duties as well or this combo would soon become a gaping whole in midfield. Forwards This line is perhaps the most complicated one to figure out of all since they depend heavily on how well both defence and midfield peform their tasks, and their supporting duties as to provide enough balls and chances to the forwards. But to keep it as simple as possible when pairing them up I basically group them up into those who create and those who score. One depends on the other so this makes sense. Certain forwards can do both (create and score) while others focus mainly on bringing other teammates into play. Whereas other forwards do the opposite and mainly focus on the scoring part and do very little to provide chances for their teammates. When I look at the 10 available player roles for attackers I see the following as mainly creators: Defensive Forward (DF), Deep Lying Forward (DLF), Advanced Playmaker (AP), Trequartista (T) and Winger (W). For goals I go for scorers: Advanced Forward (AF) and Poacher (P). It obviously doesn't mean that 'creators' don't score and 'scorers' don't create but when pairing them up it helps to group them up in order to find effective combinations up front. The other 3 forwards do a lot of both in my set ups, Inside Forward (IF), Complete Forward (CF) and Target Man (TM). Every effective player role combination up front needs a healthy mix of creators and scorers who are able to play to each other's strengths in order to be deadly in front of the opponent's goal. Below are a few examples of successful player role combinations that have created and scored many goals for my teams. 7. IF + AP + P + IF An effective combo if you don't really care where the goals are coming from. If your back and midlines are well organized this is a threat to any opponent. IFs that cut inside, a P who directs the ball towards goal at every opportunity he gets, an AP who creates and provides deadly passes. Pure joy to watch when this combo clicks. And click it will. 8. W + CF + TM + W Not my favorite combo to be honest but it does work. I generally don't often use a TM in my formation but they're known to work very well with Ws on the flanks and a TM's strength and aerial ability are key. The CF may be a surprise but the best ones know no mercy. Creates, provides, supports, scores. Maybe an odd couple to some but they certainly do their job. 9. DLF + AF They don't come more balanced than this. Creator: DLF. Scorer: AF. That's the plan. Provided the midline is in place with possibly an AP or CMs or an earlier mentioned midfield combo, these two can both create and score when needed. The players have got to fit their (player) role tho. 10. AP + P + T One of my favorite striking partnerships. The T a.k.a 'the drifter' creates the needed space in opponent's defence, the AP passes the ball to P who rams it into the net. Football really is a simple game. With the right players it's a joy to behold. The T tho is known to add a lot to attack and basically zero to defence. So there's a risk playing him but a good T can be a tremendous asset up front. Risk vs reward, but it's more reward than risk in my opinion. Final Words Please keep in mind that not every player is able to perform a certain task so you have to make sure that when you assign a specific role to a player that he's got the proper attributes to back it up and make the player role combination work. It only takes one unfitting player or misplaced role to make a certain combination completely fall apart which creates a chain reaction and affects the other player role combinations as well as the entire team performance. I hope this guide helped you have a general understanding of what's needed to make a combination/formation work or that it at least had an inspirational effect on some of you. These are just a few examples, the sky is the limit, so do your homework, enjoy trying out new and interesting combinations and most important of all, happy testing. A opinion to express? Information to share? A question to ask? Please drop a comment. Thank you Vibers!
  13. A simple guide to finding the best formation for your squad. Evaluate your entire squad Remove dead wood Divide the squad into 4 groups Identify the best player(s) in each group Build a formation around your best players It can sometimes be a little tricky to get the most out of your squad but the best way to go about it is to find a suitable formation for the players you're working with rather than forcing your players to play in a specific formation that you're comfortable with or that has worked for you in the past. That's risky if you don't know the squad well enough. What works for one team may not work for another so I recommend following these 5 steps to a successful formation. Here's a simple example of how you should start with your newly inherited squad. I have chosen the relatively unknown Dutch side NAC Breda for this example. Evaluate Your Squad A large squad of 34 players. Look at every players' profile page and get a general feel of the quality of the squad you're working with. You have probably picked out a few stand out players already but it's equally important to get to know the 'standard' level of your players and what it's going to take to make the squad, and more importantly the starting 11. Remove Dead Wood 34 is too big a squad and it's imminent that not everyone is good enough to stay on at the club. If you're not entirely sure who is and who isn't good enough to stay on then I suggest not removing anyone yet. But if you do see players that are significantly below the standard that you've set after the innitial evaluation, think sea of brown / red attributes or very old players, then you should demote these players (and deal with them on a later stage, sell, loan out perhaps or release) so you are left with a much tidier squad of decent to good quality players. Divide The Squad Into 4 Groups Goalkeepers Defenders Midfielders Forwards We know a lot more about the squad already. We are a little short in defenders and forwards with perhaps 'too many' midfielders. We need to bear in mind tho that we need not only a starting eleven but also a handful of good substitutes to provide necessary cover. Your first thoughts may go out to a formation packed with midfielders but first we need to pick out our best players and build a team (and formation) around them. Identify The Best Player(s) It's important to remember some of the key (primary) attributes for each group. Use the secondary attributes to compare same-level players and/or to pinpoint player roles. Goalkeepers - Aerial, Agility, Handling, Reflexes, Decisions, Communication, Kicking Defenders - Aerial, Tackling, Decisions, Positioning, Strength, Stamina, Dribbling Midfielders - Passing, Decisions, Teamwork, Tackling, Aggression, Stamina, Creativity Forwards - Shooting, Decisions, Movement, Aerial, Strength, Dribbling, Pace Compare these attributes of the players in each group and identify the best ones. Once you have your selected group of players place them in possible formations as seen below. Once you have identified your strongest players in each group you have a variety of possibilities. In this case I was unfortunate to have 3 natural AMLs of which 2 do well (accomplished) in AMR and ST. I created a shortlist of 4 formations and renamed them: a basic att 4-4-2 and three 3-5-2 formations, one with an AMC, one with a DM and one with just three CMs. Build Your Formation Keep the above possibilites in mind and look at the rest of your squad. Are there enough DMs? AMCs? Full backs? CMs? Simply complete any of your formations with the 'better' players you're left with (remember the key attributes) and you've found a suitable formation + a few very good alternatives for your squad. It's always good to have a Plan B and C in case things don't work out, but this is a very good start to the career. Also, remember that players on loan will eventually return to their clubs. You may want to favor a slightly weaker player over one that's on loan at your club. The weaker player will improve during the season and be at the same level of the loanee who will eventually leave at the end of the loan spell / season, so it's important to keep that in mind for the future. In the example I opted for a 4-4-2 att since we had very decent FBs in the squad. I chose 3-5-2 with AMC as a good alternative because the lack of defenders and the plentiful options in midfield and AMC positions. If you have a transfer budget to work with you could select one of the other two formations as well. Best Formation: 4-4-2 att / Alternative Formation: 3-5-2 with AMC Final Squad: Starting 11 + Substitutes At this point you have found your starting squad, your best starters, your subs and the most suitable formation(s) for your team. I hope I have helped some of you with this simple guide of how to find the best formation(s) for your squad. Feel free to leave a comment. Thanks!
  14. Hi Guys, I thought it may be useful to put this together to help any new players or a simple refresher for any experienced players. The most common question asked by those new to the game is What makes a "Good" player? The biggest mistake made is by simply referring to a players stats and chasing all those wonderkids! I will put it out there straight away, the stats a player has IS NOT the best indication of whether a player is "good"! Let's take a moment a define what "Good" means. By good we are referring to a player that will add value to our team. A player that perhaps will make the difference between 0 points, 1 point or all 3 points. A player perhaps we can turn a profit on. If you simply buy a player because he is full of greens and don't consider anything else, trust me you will end up disappointed! Another common mistake is to allow your heart to rule your head by constantly playing your favourite player or player with a big reputation and you become blind when assessing that player. We all play this game to win (after all nobody likes losing)! So by a "Good" player you should always be thinking what is it my team need from this player? What do I need him to add to the team? We win by creating a team! So therefore everything that player brings should add value to your team. For me consistency is much more important than a players stats. I often use perhaps a 3 or 3.5 star player with blue stats over a 4 star or more with plenty of greens if he simply isn't consistent enough to perform his role within the team. With the more detailed coach reports now available this is another piece of information we should consider about a player when assessing his suitably for your team and especially when thinking about player roles within your formation. My most important things to consider for a good player are as follows in priority order:- 1) Consistency (expect a young player to be fairly inconsistent but within reason I.e not lower than an average of 6.5) 2) Player characteristics (check to see what traits a player can bring when performing a certain role). These are critical to your overall tactic which is more important than a players stats! 3) Player behaviour/history (Is this player a trouble maker? Will he upset the rest of my team? Is he injury prone?) 4) Only once satisfied with the above 3 points will I then use stats to choose between a player. Not all stats are important and you should only be considering the key ones required for certain roles or positions. 5) Age. Now you know everything you need to know about a player you should be considering their age. You need a good balance of experience and youth within your team but be careful not to sway too far to either end of the spectrum here. I will attach examples of each below Hope this helps?
  15. When people pick a team to start a save , the first thing they do after looking at their squad is dive into the transfer market and start buying/selling their players. I’m not here to tell you how to do that, however I’m here to tell you how to make as much as you can from selling your players, so without further ado let’s see how to do it. • First, don’t transfer list the players you’re trying to sell because putting them in the transfer list would lower their value and the AI would come in with ridiculous bids because they feel you don’t need those players and you’re trying just to get rid of them. Transfer listing them also lowers their morale. • Secondly, if there’s a player you are sure that would never play in your team and he still has a couple of years left in his contract send him out on loan if you’re struggling to sell him because if he does well he would maintain his value while if you leave him in the team without playing him his value and moral would decrease. When he comes back from loan you can start offering him out again and hopefully someone would come in with a bid. • Last but not least, there is no better way to sell a player for more than his value than engaging various clubs in a bidding war. To do this offer the player out and set the asking price to half his value and see the number of clubs interested then wait for a bid or ask for less or even offer him for free to catch the eyes of the club’s interested then start negotiating from there. These are the methods I use to get as much as I can when I’m selling my players and they won’t work always but they are worth trying. Another way to get the most from a player is selling him after a cracking season. This could be difficult and risky so I recommend you do it for players that have passed ore are passing their peak. For example you have a 30 years old and he’s the best you’ve got and in 1 season he ends up scoring 50 goals in 40 games. Offer him out and you could even ask for more than his value because after a season like that someone may be willing to buy him and his 30 he’s not going to get better and he could decline after that season so if you hesitate to sell him you may not get as much as you expect if you sell him later. Another thing to watch out for is when you offer out a player and a news comes in saying “according to the agent of X player Y team are willing to pay Z amount for his transfer”. It’s not exactly like this but it gives you an Idea of much the club is willing to pay for the player so pay attention when you’re negotiating. Thanks for reading and I hope I’ve helped someone who’s struggling to with selling players especially people who are new to the game.
  16. These players on this list are meant to showcase transfers that may pay off massively in the future. While they may seem expensive when they happen, the player's values will almost always balloon in the coming seasons. This list is in no particular order, except for the last entry. ROMELU LUKAKU $36 million may seem like a lot for a club like AC Milan, as that's almost their whole budget in the first season. But the production level is very easy to see, and his value will increase by about $20 million by the end of the season if he doesn't get injured. And at 23 years old at the beginning of the save, he has the potential to stay with the club for almost a decade. SANTI MINA The young, versatile, and cheap Spanish attacker is perfect for any team. He can play on either wing, as well as up front. And with a relatively inexpensive price tag of around $22 million, and a 4.5 star potential, what more can you ask for in an impact sub? MAURO ICARDI Mauro Icardi is a common signing for me in FMM 17 due to his talent, age, and low price. I've gotten Icardi for as low as $33.5 million, but in this save, his value grew to $84 million by the end of the January transfer window. With 9 goals and 6 assists in 23 appearances (mostly appearing as a substitute) as well as the amazing profit of over $40 million, this man is a must-buy for a bigger club if you can get him for under $35 million. And to get the best out of him, you should give him regular first team football to increase his value and give your team great success RENATO SANCHES Wonderkids, wonderkids, wonderkids. They dominate the forums and dominate the game itself. And the great thing about them is that they can either succeed and be amazing players, or fail to blossom into anything special (looking at you, Freddy Adu). This looked to be the case for Renato Sanches in the year 2019. Transfer listed by Bayern, I decided to give him a shot. And at only $28 million, he's a steal compared to what you may have to pay for him earlier on in the save. At 22 in 2019, he still has room to grow, and with the proper gametime, he can grow into someone worth over $100 million. VACLAV CERNY I saved this one for last because it may be one of my best transfers so far. I have seen Cerny's value get to as high as $50 million, and to pick him up for $4.7 million in 2018 is insane. It's the reason that I check the transfer list every few weeks. You never know what kind of gem you may pick up. His stats since his signing may not look great, but he led the team with 10 assists and only played half of the season. He's an assist machine that can play on both sides, and he's great if you can get him for this cheap.
  17. What to do in Pre-Season Guide This is without question one of my favourite things about playing FMM careers. The season has come to en end and a new one's awaiting in just a couple of months from now. But before I throw myself and my squad into yet another season of hard labour, let me just grab a comfortable chair and ask myself a few important questions: How did I fare as a manager? How did the team perform? Am I still respected by the players? Did we manage to humiliate our rivals? Have I met all, any, objectives we set at the start of the season or at least had a decent league/cup run? Do the fans still chant my name at the end of every home game? Does the board still have faith in me? Well, if you still got the job at this point none of that really matters, does it? I don't linger too much on the past, and neither should you, but we do want to improve and build upon previous seasons so we need to assess and evaluate a couple of things. As the saying goes: 'You're only as good as your last fight/game', but in FMM terms this translates to 'you're only as good as your most recent season'. Well, that's my interpretation of it anyway. So once last season's celebrations have quieted down a bit, or perhaps for some of you the disappointment's been duly noted, it's time to re-assess, re-adjust and refocus in order to get yourselves ready for a new campaign. And more importantly to make sure the players are well-prepared to hit the (battle)ground running for another 50-60 games. The better prepared your squad is for the waves of relentless opposition that is heading your way in the upcoming football season, the more the odds are stacked in your favor to remain at the helm at the end of it. The three things I'm most interested in during pre-season are my formation/tactics, my squad and the new available transfer budget. Here are some useful points for the newcomers to FMM to ponder over, or it can serve as a simple reminder for the veterans here, with a couple more important points/tips/suggestions to think about at the start of every new season. Be competitive, be self-critical and ask yourself the following questions: Formation + Tactics Have these been effective enough? Did we lose too many games? Have we struggled to win or draw games during any stage of the season? Is there a significant difference between home and away performances/results? For losses I've set 5 as an "acceptable" number throughout the season in all competitions. You don't want to be too north of that amount. And without looking at every game and result in detail I usually have an accurate feel of how well we've performed or whether we generally struggled for points throughout the season. Don't change a winning team, but if you scraped through, be honest and don't hesitate to try something new. I've probably run more test games than actual games in a career so just keep looking and testing to (re)discover your best 11 in new formations until you feel it's an improvement over last season. There's an unlimited amount of possibilities here and impossible for me to cover even a small percentage of that but I feel it's important you acknowledge that you may be just a few tweaks away from a great formation. For me personally when I feel my squad isn't yet strong enough to face any opposition regardless its strength I opt for a slightly more attacking formation for home games and a slightly more defensive one for away games. If I do feel I have a strong and balanced squad with enough quality subs for cover I just use a single formation for both home and away games but that depends on your managing style of course. The Squad Starting 11 Do I have enough depth in the squad to play this formation? To provide cover for these 11 in times of injuries/suspensions? Has every starter/key player performed up to my/the club's standards? Do I need to rejuvenate my starting team? Or the squad? It's basically the quality of the players that decide what type of formation I'm using so once I've settled on one I always look at how well they've done and if they're still good enough to be starters. I never look at names, neither should you, if a player consistently disappoints he'll start the season off as a sub at best. No matter how much I like him he needs to await his chance and play himself back into the team. As for a squad's average age, I never look at age when I evaluate a single player but I do keep it in mind when assessing an entire squad. I make sure it's balanced, a nice mix of young talents, 20 somethings and experienced 30+ers. Substitutes Do they accept their role as a sub? Have they all made enough minutes on the pitch? Are they versatile enough to cover for multiple positions in dire times? Has anyone outperformed a regular and made a genuine case for a starting spot? Versatility has always been my top priority for a substitute. It gives you so many more options/solutions during games that I simply can't ignore it. I also want to give everyone enough playing time not only for their development but also to give them a chance to possibly give a regular player a run for his money and eventually make the starting line-up. Competition for places is the best thing a manager can bring to a squad. I also love having 32-35yo subs, usually former starters a couple seasons away from retirement, as they are still quality, consistent, can provide much needed cover in times of an injury crisis for ex. and never ever complain about lack of pitch minutes. Loanees Did they get enough game time during their loan spell? Do I see significant improvements over the past season? Are they still 'young' and 'talented' enough to remain at the club? Could they be an asset to the squad as a regular/sub in the upcoming campaign? I personally only bother with loanees if I believe they stand a legitimate chance of becoming a future squad player, be it starter or substitute. Anything less and I'll dump them into the reserve team or release them so the can start a new chapter in their lives as free agents. I have no problem loaning out a certain players for 4, 5 or even 6 consecutive seasons, as long as he gets game time at his 'new' club and stands a more than reasonable chance of becoming a (future) addition to the squad upon his return. Transfer budget Are there any funds available for squad reinforcements? Do I need to re-adjust the funds to free up some cash? Have I earned enough credit (and confidence) to step to the board with a request/demand? Buying players really is fun but as a rule of thumb I never buy for the mere sake of it. It's counter-productive. Only when I feel a starter isn't of good enough quality to make the team and there are no solutions on the substitute bench do I enter the market to look for reinforcements. Provided there are funds to my disposal otherwise this is never an option and I have no choice other than working with the squad at hand. I hardly ever step to the board with requests for a fund increase though, it's in my opinion only a short-term solution, so I don't bother with these. If you have addressed all of these points then I have no doubt that you and your players are 100% ready for the new football season. Goodluck! Thanks for reading and please feel free to leave a comment.
  18. Background The "Yellow Submarine" are a team based in Vila-real. Villarreal have were runners up in La Liga in the 2007-08 season. Villarreal are a classic example of a smaller club (when compared to Barcelona or the Madrid teams) doing well. Villarreal are currently qualified to play in the Champions League and their stadium El Madrigal can only hold 25 000 fans. Expectations In FMM, the board expect you to gain European qualification and this is a fair expectation. You could possibly go for the Champions Legaue but the current expectations are a good place to start. Key Players Goalkeeper-Sergio Asenjo Sergio Asenjo is a one time Spanish international (which shows his skill considering Iker Casillas and David De Gea dominate the goalkeeping jersey for Spain) and has nice green stats in three goalkeeping stats and strength. With a bit of IT his kicking, throwing and aerial could go up to 15. First choice starting keeper. Defender-Mateo Musacchio Great technique and tackling and potential for greens in passing and decisions. Without a doubt your first choice centre back. Midfielder-Bruno The six time Spanish International is a fantastic DLP with 16 passing, 17 positioning, 17 Teamwork and 17 Stamina and should be in your team no matter what. Striker-Cedric Bakambu Cedric Bakambu is a Congolese international with 17 shooting, 16 dribbling, 20 movement, and 16 pace. This coupled with 15 stamina gives Cedric the ability to get past opposing defenders with ease. And with 12 goals in his first season Cedric has set himself up for success and is much better than Soldado. Young Players to Watch- Rodri Rodri is a 20 year old with plenty of blue stats for you to train into nice looking greens. He is a good well rounded midfielder who primarily operates as DLP but can also function as a BWM. Tactics I would recommend a 4-5-1 as shown above to really utilise the lack of quality forwards and abundance of creative midfield talent. This tactic also gets the best out of Bakambu's pace and dribbling stats as he is up top by himself. Another good tactic is the 4-1-2-1-2 This tactic allows both Pato and Bakambu to take the field with Soriano behind them. I am not too sure though that it can get the best out of Cheryshev and Castillejo due to being played further back. A 4-4-2 can also be effective with the current crop of players. (Fortunis is there to show how he (and others)could fit in to the system) Players to sign After evaluating the squad I felt that a ball winning mid was needed to compliment the more attacking midfielders in the team. I also believe a back up keeper is needed. An extra talented attacking mid to rotate with Soriano wouldn't hurt either. Players to Sell Barbosa is useless and was even auto transfer listed at the beginning of last years game Great player but way past his use by date Bad stats coupled with age made me want to sell him instantly A player who played for Nottingham Forest last year, obviously not good enough for La Liga. That is a complete guide to Villarreal, hopefully this article can be of some use to you. Happy Managing
  19. If you’re new to the Football Manager Mobile series and you’re looking for some tips on how to achieve success in the ‘17 edition of the game, well, look no further, because you’re in the correct place. You might have been a religious player of the PC version but time constraints has meant you don’t have the opportunity to spend two hours on the first day of your new game, flushing out the entire club, from first team to youth team, physios to fitness coaches. Maybe, this is your first time playing any Football Manager and you’re completely bewildered and uncomfortable with the fact you can’t control your own players. Regardless, whoever you are, these seven tips should help steer you in the right direction with the new game. 1. "Who do I manage first?" We get it. You want to have a go at managing everyone. You want to manage your favourite team. You want to manage your local club. You want to spread your wings and manage abroad. All of that is fine. However, for your first game, don’t go too wild. With any new Football Manager game, it’s best for your first save to be with a club you know inside out. This might not be your supported team (I understand people don’t like managing their boyhood club), but instead a favourite team of yours. They could be in any of the seven leagues available to you in England, or they could be someone in the European continent. However, the worse thing you want to do is plunge yourself into the unknown whilst still getting to grips with the game. Take it easy; take it steady. Your first save doesn’t even have to be that long - it might only be a season; it might only be six months. Just get comfy with the game, learn about the new features and the new gameplay. 2. You can win with freebies... This section needs some context. I’m not suggesting that if you sign all of the free agents at the start of the game for Chelsea, you’re going to take the Blues back to Premier League glory. I’m referring to bosmans. Yes. Now, if you’ve previously been an FM player, you’ll know all about bosman. For those of you unaware, when a player has less than six months on his contract, you can approach to sign him on a free (in England, to approach another England based player, you can only approach x player if they have three months left on their contract). The best thing to do is to look at players who have a year left on their contract. That way, you can shortlist them and keep up to date with their contract situation. If they refuse to sign a new deal or aren’t offered one by their club, you’ll be the first to know. Of course, it is entirely possible that they will sign a new contract (sad face) but you would be surprised how many good players slip through the next. 3. And make money from them This is more a tip for when you’re managing one of the biggest clubs on the game. Bosmans are an excellent way of making money. Even if you sign a player with the intention of them being a back-up - in fact, you might not even imagine them getting first team football, the chances are, if they’re still young enough, you can easily flog them for cash in the first window after they’ve signed. This extra money can be used to give yourself a better chance of getting a stadium expansion or a training facilities upgrade. 4. Tactics - keep them simple Honestly - don’t run into a game having your hair shaven off and wearing a spanky new suit. You can pretend to be Pep Guardiola as much as you like, but you’re never going to get your National League side playing possession football. Stick to the basics. Even for the top teams when you’re scared to touch the tactics, don’t touch them. Watch your games, look at the statistics and find out where you’re going wrong. Having loads of shots and none are going in? It could be down to your striker having poor morale; or are all your shots coming from outside of the box? Stats tell one side of the story... Sometimes, simpler is better. A 4-4-2 with an advanced playmaker and ball-winning midfielder in the middle of the park with an advanced forward and deep-lying forward up top will work wonders for you in the lower divisions. As I said though; keep it simple, and don’t try and change too many things at once. 5. Don’t expect to hit the ground running I’m warning you before you get upset; don’t think you can pick up the game and start winning. You might do - in which I applaud thee, but if you’re struggling so far, there is no shame in that. The best winners learn from their losses. If you’re not scoring enough goals, ask yourself: are you committing enough players forward? If you're conceding too many goals, are you pushing too many players forward? And also, don’t feel like you’re alone. Not only do you have your assistant manager helping you, but don’t be afraid your queries in our discussion section. There are plenty of members on this forum who have played the games for years and would be happy to help you out. We want you to enjoy the game, and we understand that losing isn’t a lot of fun. 6. Signings We understand you might feel tempted to buy a continental name rather than someone from the Swiss second division, but your club balance might force you to go for the latter. Also, it might be the better buy. Football Manager is known for its phenomenal database - so don’t be afraid to use your scouts extensively to find the best there is. Alternatively, use the search tool in the player search to find the perfect player you’re looking for. Would you rather have a big name in your club or someone who is the missing piece in your title-chasing side? 7. Get to know the game, and the game will know you It’s no surprise to see that those who put more time and effort into the game are also those who get the best results. Just because it’s a mobile game or a dimmed down version of the PC game doesn’t mean you can continuously hit continue and expect your players to have gotten together and become the best there is. Immerse yourself into the game. Take control over every aspect you can. After all, you have so many things to take care of; why not oversee them all? On the other hand, I can see why some people don’t cater for all they are available to do so - which is perfectly fine. However, don’t forget the original point: don’t go chasing through the game like Usain Bolt doing a 100m sprint before getting to November and wondering why you’re out of a job. The less time you put into your save, the less likely you’re going to get results back.
  20. Introduction Coaches are a new feature in Football Manager Mobile 2016. Each coach has an Aptitude and a Specialisation with a Badge. Aptitude is how well the coach works. Some are good and some are bad. Ones to sign Natural. The best aptitude. This is reserved for coaches who have the most potential growth. Normal. Good growth. They have a decent chance of getting to the next badge. Ones to avoid: Poor. Little chance of reaching the next badge. None. Hardly any (if any) potential to grow into a better coach. Specialisation is what the coach trains. These are the following: Attacking. The attacking attributes such as crossing, passing, shooting, movement etc... get trained more with this coach Defensive. Opposite to the attacking coach the defensive attributes are trained more. These include tackling and positioning. Fitness. Helping recover player fitness between matches as well as the three "fitness" attributes in which are pace, stamina and strength. General. The balanced coach. He does a bit of everything. Goalkeeping. Trains the goalkeeping attributes in order to improve the men responsible for keeping the ball out of your net. Motivational. Encourages players to make them happier, even more so when they hardly play. Youth. Aids your younger players' growth to help them reach their potential. Badges determine how good the coach is. These are rated in three levels. Bronze. The lowest level of badge. Silver. Average coach. Gold. One of the best coaches in the world and the highest badge that can be acquired. The Method In order to build your ideal coaching team there is an easy way to determine which coaches you need. The best way is to analyse the team you are about to play. By spending a few minutes counting up the style allows you to see which is the most common. Do this by counting up from the following Attacking. Attacking Midfielders and Strikers Defensive. Central Defenders and Defensive/Central Midfielders with high tackling Fitness. Less than 10 Stamina. General. Defender Left/Right and Midfielders who do not match Attacking or Defensive Goalkeeping. Goalkeepers. Motivational. Players with "Okay" or below morale. Youth. Players of 21 and Under. Counting these up then seeing which are the most frequent allows you to see how many players would be trained by the coaches and therefore at the largest advantage. While this may not be different for each coach it is a good indication of the direction of your team. Additionally if you are determined to go in a certain direction then this area would be considered even though it may not be in the top few of above. However determination to change the club philosophy quickly will soon mean it would be. Practice In order to show this I have used 4 teams of different strengths and determined what is the best for them. I will now show you each of these and what I will do. Arsenal (4+1) ATT 11 DFN 6 FTNS 0 GK 3 GN 6 MTV 1 YTH 6 Arsenal can have 4 coaches and yourself. As you can see they have a heavy bias towards attacking so it would be good to put 2 coaches in this then 1 in the other 3 main categories - Defensive, General and Youth. AFC Wimbledon (1+1) ATT 8 DFN 4 FTNS 7 GK 3 GN 8 MTV 0 YTH 10 AFC Wimbledon can only have 1 coach and yourself. The club has a lot of strong youth players whom are around the first team including in the starting line up. Therefore training these and maintaining high youth levels as well as training generally would be my choice. Training generally would be better than attacking or fitness due to them also impacting attacking and fitness meaning it will impact more players without adopting a specific philosophy. Real Betis (3+1) ATT 12 DFN 7 FTNS 5 GK 2 GN 7 MTV 0 YTH 7 Spanish club Real Betis have 4 coaches (including yourself). Again they are overwhelmingly attacking so it could be good to sacrifice the general for this attacking philosophy. This will allow training of most of the players and in particular the very strongest area (attacking) without wasting an option on a neutral option that will more or less train the same players but not as well. Juventus (4+1) ATT 7 DFN 6 FTNS 0 GK 3 GN 6 MTV 1 YTH 1 Juventus despite having 5 coaches available (including yourself) have only 3 main areas - attacking, defensive and general. They are a very balanced team and could benefit from most coaches. It is all about direction with Juventus. While the top ones are three then it depends on what you want to do for the last 2. I would personally look to invest in youth and with this hiring a youth coach is a good option. For the last coach then it depends on mentality or whether there is an aim to have a big squad. Investing in a lot of youth would lead to either mass sales or a heavy rotation policy. If it is the latter then a motivational coach may be a wise option. However if there is a clear direction such as attacking then having two of these coaches may be the best suited. If it is none of these then another General would be the best. Final Words In closing it is all on personal taste. Analysing the team first gives a clear show of the current squad but if there are plans to heavily change philosophy then there is no point in doing this. Using analysis and foresight you can easily get a coaching team that you want in order to grow your players to their maximum abilities. However make sure there is no neglect to a large portion of the squad. Using coaches in order to combat issues such as large squads causing unhappiness or low fitness can be a productive benefit to keep your team winning. When used sensibly coaches aren't just good for growth but also for solutions before problems arise.
  21. Wonderkids. Wonderkids, wonderkids, wonderkids. It's the word on our lips before the game goes live. It carries an even bigger emphasis after the game has dropped. So, we've complied a list of the best wonderkids in FMM17. Using the Football Manager editor, we have looked at all of the players with the best potential and put them in one place for you, so you can scour and find the wonderkid you're looking for. For those of you unfamiliar with potential ratings in Football Manager, here is how they work. Each player is given a PA. PA stands for potential ability, the highest ability they can achieve during their careers. However, just because they have a PA of 175 doesn't mean you don't have to nurture them. It's very possible that a player doesn't reach his full potential because he hasn't been played or trained properly. Injuries can massively influence whether a player reaches their PA too. I hear you say: "What does -10 mean?". -10 means that the player's potential can reach anywhere between 200 and 170. 200 is the maximum ability rating a player can be given. -95 equals a PA of between 190 and 160, -9 equals a PA of 180 and 150. Once again, if you don't raise your young player up well enough, they may not reach their full potential. Don't expect these players to become world beaters if you're giving them the role of bench-warming. Credit to @Dec for the graphics and help. Gianluigi Donnarumma A.C. Milan Italian 17 Goalkeeper £7m -10 Renato Sanches Bayern Portuguese 18 Central Midfielder £27m 175 Jonathan Tah Leverkusen German 20 Central Defender £15.5m 175 Leroy Sane Manchester City German 20 Left Winger £25m 176 Marco Asensio Real Madrid Spanish 20 Midfielder/Attacking Midfielder £13.5m -95 Anthony Martial Manchester United French 20 Striker £31m -95 Ousmane Dembele Dortmund French 19 Midfielder/Attacking Midfielder £21.5m -95 Luke Shaw Manchester United English 21 Full Back £13m 170 Dele Alli Tottenham Hotspur English 20 Central Midfielder £30m 170 Bernardo Silva AS Monaco Portuguese 21 Right Winger £23.5m 170 Predrag Rajkovic Maccabi Tev-Aviv Serbian 20 Goalkeeper £1m 170 Andreas Christensen BMG Danish 20 Central Defender £14.5m 171 Jose Giminez Atletico Madrid Uruguayan 21 Central Defender £17.5m 171 Adrien Rabiot Paris Saint-Germain French 21 Central Midfielder £11.5m 171 Julian Brandt Leverkusen German 20 Left Winger £16m 172 Alessio Romagnoli A.C. Milan Italian 21 Central Defender £12m 173 Kingsley Coman Bayern French 20 Left Winger £23m 173 Leon Goretzka Schalke German 21 Central Midfielder £16.25m 173 Kelechi Iheanacho Manchester City Nigerian 19 Striker £22m -9 Giovani Lo Celso Rosario Central Argentinian 20 Attacking Midfielder £1.7m -9 Maximillano Romero Club Atletico Velez Sarsfield Argentinian 17 Striker £1.5m -9 Facundo Colidio Boca Juniors Argentinian 16 Striker £500k -9 Divock Origi Liverpool Belgium 21 Striker £22m -9 Youri Tielemans RSC Anderlecht Belgium 19 Central Midfielder £9.5m -9 Gerson AS Roma Brazilian 19 Centre Midfielder £7.25m -9 Thiago Maia SAN Brazilian 19 Defensive Midfielder £4.3m -9 Gabriel Jesus SEP (set to join Man City) Brazilian 19 Right Winger £9.5m -9 Malcom Girondins de Bordeaux Brazilian 19 Left Winger £8.25m -9 Matheus Pereira Empoli Brazilian 18 Attacking Midfielder £1.1m -9 Ante Coric GNK Dinamo Croatian 19 Attacking Midfielder £5.25m -9 Marcus Rashford Manchester United English 18 Striker £32.5m -9 Ben Woodburn Liverpool Welsh 16 Striker £150k -9 Gabriel Barbosa INTER Brazilian 19 Striker £14m -9 Riechedly Bazoer AFC Ajax Holland 19 Defensive Midfielder £6.5m -9 Alex Meret Spal Italian 19 Goalkeeper £775k -9 Manuel Locatelli A.C. Milan Italian 18 Central Midfielder £550k -9 Amadou Diawara Napoli Guinean 19 Defensive Midfielder £5.75m -9 Fillippo Melegoni Atalanta Italian 17 Central Midfielder £160k -9 Andrea Pinamonti INTER Italian 17 Striker £170k -9 Moise Kean Juventus Italian 16 Striker £170k -9 Adam Ounas Girondins de Bordeaux Algerian 19 Right Winger £7.5m -9 Alban Lafont Toulouse Football Club French 17 Goalkeeper £2.3m -9 Hirving Lozano Pachua CF Mexican 21 Left Winger £5.5m -9 Martin Odegaard Real Madrid Norweigen 17 Attacking Midfielder £2.2m -9 Gelson Martins Sporting Portuguese 21 Right Winger £8.75m -9 Ruben Neves FCP Portuguese 19 Defensive Midfielder £6m -9 Andre Horta SLB Portuguese 19 Central Midfielder £6.5m -9 Ze Gomes SLB B Portuguese 17 Striker £140k -9 Oliver FCP Spanish 21 Attacking Midfielder £7.5m -9 Jesus Vallejo Frankfurt Spanish 19 Central Defender £3m -9 Lucas Atletico Madrid French 20 Central Defender £4.7m -9 Jorge Mere Sporting Gijon Spanish 19 Central Defender £2m -9 Dani Ceballos Real Hispalis Spanish 19 Central Midfielder £5.5m -9 Kuki Malaga B Spanish 18 Attacking Midfielder £350k -9 Pol Lirola Sassuolo Spanish 18 Full Back £575k -9 Maurico Lemos Las Palmas Uruguayan 20 Central Defender £4.2m -9 Afonso Sousa FCP Portuguese 16 Central Midfielder £1.6k -9 Kurt Zouma Chelsea French 21 Central Defender £28.5m -9 Thomas Lemar AS Monaco French 20 Attacking Midfielder £8.75m -9 Kylian Mbappe AS Monaco French 17 Left Winger £1.2m -9 Abalberto Penaranda Udinese Venezuelan 19 Striker £7m -9 Johannes Eggestein Bremen German 18 Striker £1.3m -9 Kai Havertz Leverkusen German 17 Central Midfielder £1.2m -9 Christian Fruchtl Bayern German 16 Goalkeeper £140k -9 Christian Pulisic Dortmund American 17 Left Winger £16m -9 Bartlomiej Dragowski ACF Fiorentina Polish 18 Goalkeeper £975k -9 Breel Embolo Schalke Swiss 19 Striker £10.25m -9 Pierre-Emile Hojbjerg Southampton Danish 20 Central Midfielder £11m 165 Hector Bellerin Arsenal Spanish 21 Full Back £22.5m 165 Alex Grimaldo SLB Spanish 20 Full Back £4.7m 165 Maximillian Meyer Schalke German 20 Attacking Midfielder £16m 165 Lewis Cook AFC Bournemouth English 19 Central Midfielder £10m 166 Marko Pjaca Juventus Croatian 21 Left Winger £14m 167 Balde Keita SS Lazio Senegalese 21 Left Winger £15.5m 167 Benjamin Henrichs Leverkusen German 19 Full Back £6m 167 Niklas Sule Hoffenheim German 20 Central Defender £9.75m 168 Saul Atletico Madrid Spanish 21 Central Midfielder £20.5m 169 Joshua Kimmich Bayern German 21 Defensive Midfielder £30m 169 Franck Kessie Atalanta Ivorian 19 Central Midfielder £5.25m 160 Danilo Benfica Brazilian 20 Defensive Midfielder £6m 160 Will Hughes Derby County English 21 Central Midfielder £10.5m 160 Coretin Tolisso Olympique Lyonnais French 21 Central Midfielder £8.25m 160 Bruma Galatasaray Portuguese 21 Left Winger £5m 160 Goncalo Guedes SLB Portuguese 19 Right Winger £4.1m 160 Sergej Milinkovic Savic SS Lazio Serbian 21 Central Midfielder £8m 160 Pau Lopez Tottenham Hotspur Spanish 21 Goalkeeper £3.6m 160 Naby Keita RBL Guinean 21 Defensive Midfielder £9.25m 160 Presnel Kimpembe Paris Saint-Germain French 20 Central Defender £4.6m 160 Julian Weigl Dortmund Dortmund 20 Defensive Midfielder £23m 160 Nadiem Amiri Hoffenheim German 19 Attacking Midfielder £4.1m 160 Isaac Success Watford Nigerian 20 Striker £10.5m 161 Serge Gnabry Bremen German 21 Left Winger £9m 161 Morgan Sanson Montpellier Hersault French 21 Central Midfielder £4.4m 161 Raheem Sterling Manchester City English 21 Left Winger £30.5m 162 Marco Benassi Torino Italian 21 Central Midfielder £7.5m 162 Sergi Samper Granada Spanish 21 Defensive Midfielder £5.25m 162 Jose Gaya Valencia Spanish 21 Full Back £10.25m 162 Angel Correa Atletico Madrid Argentinian 21 Attacking Midfielder £9.5m 163 Leonardo Capezzi Crotone Italian 21 Defensive Midfielder £550k 163 Danilo Cataldi S.S. Lazio Italian 21 Central Midfielder £6.25m 163 Andre Silva FCP Portuguese 20 Striker £12m 163 M'Baye Niang A.C. Milan French 21 Striker £10.75m 163 Cristian Pavon Boca Juniors Argentinian 20 Left Winger £1.5m 164 Mahmoud Dahoud BMG German 20 Central Midfielder £5.75m 164
  22. Greetings to all, It's been a while since I did anything remotely resembling an article, so I'm somewhat nervous to be starting something with the scope I have in mind. First some background to the how, why and what. I've been a technology journalist for two years now, testing several smartphones in the process. We test these phones using various benchmarks and I always like to add my personal benchmarking tool: Football Manager. It's remarkable how different devices cope with the EME, even when they're supposed to have similar SoC (system on a chip, the processor). I find it useful to take this performance into consideration when writing my reviews, as they show how a device will cope with heavy-duty apps and it will generally give me an idea of what to expect when multitasking, playing games, etc. Since I've seen many people ask what kind of device they need to be able to play this game without limitations or annoyances, I thought it might be a good idea to share my knowledge and combine it with this forum's. The idea was born: a comprehensive guide on as many devices as possible. Since I'm quite busy writing lots of different things, including a personal blog, I decided to keep it simple: a template that people can fill in, while adding a few comments and thoughts on the performance of their device. If enough people fill these out, we will get an accurate overview on the best devices to play FMM on, while eliminating as much of the personal bias as possible (bias because not everyone has access to multiple devices to compare performance). If everyone here chips in, we'll be done in no time. I'll try to keep this OP in shape (updating every couple of days when there are new entries), but feel free to remind me if I space out for a couple of days. I'll start this thread off with some top devices: the OnePlus 3 and the new Huawei Mate 9. The template can be found at the bottom, if you're not sure of your phone's specs, GSMArena has a comprehensive database where you can check. ------------------------------------------------------------------ Device Name: One Plus One SoC: Qualcomm MSM8974AC Snapdragon 801 - Quad-core 2.5 GHz Krait 400 GPU: Adreno 330 General loading speed (continuing the game, starting a new game,...): 6/10 EME game speed: 9/10 Time it takes for a full game: Depends on what happens in the game EME loading a game/processing tactics: 7/10 (2-4 seconds) Battery drain: horrendous - dead in 2 hours or so General comments: Booting the app takes some time however once it's loaded it's absolutely fine. OnePlus 3 (recorded times to follow) SoC: Qualcomm Snapdragon 820, Quad-core (2x2.15 GHz Kryo & 2x1.6 GHz Kryo) GPU: Adreno 530 General loading speed (continuing the game, starting a new game,...): 9/10 EME game speed: 8/10 Time it takes for a full game: EME loading a game/processing tactics: 8/10 Battery drain: Very heavy (0% after approximately 2-3 hours) General comments: While the game runs very smooth, I can't shake the feeling that the visuals of the engine (the view of the pitch) is worse than last year's game. Visuals are shaky, the flashing text almost never comes out, leading me to think that the Adreno 530 can't quite keep up with demand. Game has to be played at 'very fast' to get the actions really going. Huawei Mate 9 Coming soon iPad Mini 2 (recorded times to follow) SoC: Apple A7 Dual-core 1.3 GHz Cyclone (ARM v8-based) GPU: PowerVR G6430 (quad-core graphics) General loading speed (continuing the game, starting a new game,...): 10/10 EME game speed: 10/10 Time it takes for a full game: EME loading a game/processing tactics: 10/10 Battery drain: Light (0% after approximately 6-7 hours) General comments: The prototype of how the game should be played. Unfortunately, the screen is too big for my taste, making it difficult to play with my thumbs. Putting it down and using index fingers works, but that's not usually the way I do it. Template: Device Name SoC: GPU: General loading speed (continuing the game, starting a new game,...): x/10 EME game speed: x/10 Time it takes for a full game: ->I suggest starting the second you push the 'yes' button that takes you to the game, right up until you press 'continue' to take you back out of the match. EME loading a game/processing tactics: x/10 Battery drain: General comments: Closing notes I hope as many people as possible join in, so we can share our experiences and help people get the best device possible and their money's worth. Feel free to suggest other parameters as well!
  23. Hi, i have made a youtube video of my pick of wonderkid goalkeepers. The next position will be out some time this week (today or tomorrow). Do what you gotta do to keep up with the videos!
  24. One of the best methods to test your managerial skills is to take a team in a lower league and guide them to the top. These saves are not easy and with FMM17 managers aren’t given enough time to perform so sacking may be knocking on your door. Hopefully with some of the tips below you would be able to take your first lower league team to glory. Database setup When setting up the database load at least one nation that is nearly at the same level as the league you would manage in so more players would be at your disposal for the first few seasons. Expectations After reviewing the board expectation examine your squad and set a personal goal for yourself because it’s easy to loose interest in the save after loosing a few games but with your personal goal the interest might still be there Squad When going through your players take note of their wages, if someone is earning more than he deserves give him the opportunity to prove his worth before selling or releasing him if his rubbish. Make sure you have enough players to cover each position (2 players per position and some versatile players) Tactics Build a tactic based on what you have, it doesn’t make sense to build based on players you are going to buy because you found a tactic that worked for you in a previous save Bear in mind when setting up your tactics that your players are not that good so playing direct, mixed or long (for pacy teams) are the way to go Have a plan B so when you tactic doesn’t work as planned and you’re forced to change it you’re not short of players Give time to you tactic, don’t change it because you lost a game 5-0 instead save the game and watch it again to understand what went wrong and don’t forget you might not have the strongest team in the division so don’t expect to win your games Transfers Don’t spend money on players unless it’s necessary. Try to sign free players taking advantage also of the bosman rule add the big club release clause to reduce their wages demand and renew the contract when the player is established in your team set some personal rules like : my best players earns 1.5k so I won’t sign players that ask for more than 2k. Doing this you keep the club financially stable When selling players try to have the sell percentage even if it’s only 5% Especially for young players When signing players look at only the key attributes for that role because it’s easy to be carried away with lots of greens for attributes that don’t matter. When signing strikers search for pace because defenders are generally slow. Before the end of the season transfer your remains transfer budget into the wage budget so it’s there for you the next season . Above all enjoy the save because the only way to keep playing to achieve your goals is if you're enjoying what you are doing.
  25. Hi mates, After my test, I worked out the relationship between training facility level and staff quantities. Please see below table. Note: the staff quantities only impacted by training facility level. No impact from youth facility level.